Welcome aboard the FRC 910, where your voyage starts with a deep dive into this year’s FIRST Robotics Competition game, REEFSCAPESM! With the incorporation of marine elements — reefs, coral, algae, a net and cages — two alliances go head-to-head in teams of three. The six week build season officially began with kickoff, and the subteams within The Foley Freeze are now working together to tackle current projects, prototyping and brainstorming, and new hurdles along the way. The FRC 910 is ready to take off with you on their 24th seafare journey throughout the year!
In Reefscape, Robots can score in multiple ways, including scoring coral onto the alliance reef, scoring algae into the alliance net in the middle of the field, or placing the algae through the alliance processor on the side of the field. The autonomous phase in the first 15 seconds of each match allows robots to demonstrate their self-standing ability by leaving the starting line and completing tasks for varying point values.The robot is operated by a human driver and operator for the remaining 2 minutes and 15 seconds of the match, with a human player feeding coral from one of two stations on their alliance’s side onto the field with a third trying to score algae into the net. During the endgame, the last 20 twenty seconds of the game, robots speed to finish racking up points or climbing a shallow or deep cage. This unique endgame challenge allows teams to determine their own difficulty of the climb, making it more accessible to varying levels and strategies.
With the first ripple in motion, the 2025 build season is now in full motion! Across all subteams, The Foley Freeze is hard at work prototyping, programming, incorporating the Reefscape theme into the brand and more. Stay in the flow! The Glacial Gazette will be delivered to your inbox bi-weekly with team, robot and competition updates. Follow The Foley Freeze on social media for even more fun content!
— Heard on the Current —
“The algae launching off the barge is reminiscent of the shooting aspect in aerial assault, and it’s cool to see that the hanging theme is being carried over in multiple years. I would probably say the deep cages […] are the most difficult because you’re going to have to build a robust robot to survive the giant, heavy steel cages that are going to be flying at your robot; it’s going to add a strategy aspect as to not break your robot by the deep or shallow cage.”
— Roan | Freshman | Build
“One similarity that I did remember from previous seasons was the heavy reliance of one game piece and not the other. Coral is the big one, you want to go for that one a lot. Algae too, but more so in its lesser value. It’s been a while since they had an elevator design. There are a lot of arm designs that remind me of 2023.”
— Justin | Senior | Electrical
“A lot of it is based around strategizing on the fastest way to gain points, especially thinking about what your teammates will do and how to help them out. There’s a bunch of different stuff that goes into the game that makes it a lot more complex. Climbing on the cages is going to present more of a challenge, and also having to lift coral up over 6 feet.”
— Joey | Sophomore | Programming
A Deep Dive into REEFSCAPE was last modified: January 18th, 2025 by Emma Boucher